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SOFTWARE · Game-Development

Senior Unity/C# Software Developer

8allocate

SeniorRemote · USFull TimeListed 7d ago
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Experience Senior · 6+ yrs

About the role

from listing

This is a remote position.

8allocate is a global provider of end-to-end custom software development solutions to companies all over the globe, from North America to the EU to Israel to Australia.

Headquartered in Estonia, we run offshore R&D centers in Kyiv and Lviv. Our team is 50% remote and distributed. We specialize in flexible interaction exclusively with international clients (we cover industries from commercial aviation to fintech) thanks to a multinational support group of experts and management.

Currently, we are looking for a Senior Unity/C# Software Developer . ​

Project : Modernizing our three top-grossing Unity-based social casino mobile games.

What responsibilities & tasks will wait for you?

Your role would be to support all Technology teams with research and development;

Your work will vary depending on the priorities and team requirements. Examples include: helping with Unity upgrades in the Product Engineering teams, developing editor tools, and researching potential new workflow improvement tools;

You will be a Technical Special Operations Engineer who is skilled at investigating and solving problems.

What skills/qualities are required:

Strong, in-depth Unity knowledge with general technical knowledge across multiple technologies;

Experience with Unity UI;

Strong C# development and experience in other languages;

Solid understanding of object-orientated programming, dependency injection frameworks, and presentation patterns (MVP, MVC, etc.);

Experience and competence in writing reusable tools and scripts;

Ability to easily learn, work and adapt to new problems and new technologies;

Fluency in written and spoken business English

Motivation, curiosity, and a genuine passion for solving difficult technical problems;

Team player able to integrate with a wide range of personalities;

X1 of the 6 roles will be working more closely with Art pipeline and require a slightly different skill-set:

Deep knowledge of Unity data structures (prefabs, sprite atlases, etc.);

Experience in optimizing prefabs, textures, and asset bundles;

Experience of nested prefabs;

Familiar with Unity best practices for assets.

Would be a plus:

Experience with mobile platforms (iOS, Android);

Experience with multiple languages like C, Objective C, C++, Python, Java, etc.;

Ability to work with scrum and agile.

Work Schedule: You can work from 9 am till 6 pm or from 10 am till 7 pm.

Why choose us?

“Family and Friends”. We are no longer a start-up, but still, have a family atmosphere in our supportive and spirited team, who are all working together on the same goal.

“Just break down all barriers and find a better way”. Every day you’ll meet with interesting and challenging (international) projects that are covering industries from commercial aviation to fintech (different technologies, different products).

“Hungry for learning”. You will get a lot of chances for career advancement and the development of new skills, opportunities for mentorship, or learning from more experienced colleagues.

Benefits from 8allocate :

You’ll work in a supportive and spirited team of professionals.

Corporate events, holidays and team buildings for your joy.

Training and development: we have a huge library (about 500 books!) and a budget for your professional development.

English classes.

Сoverage of sports activities.

People-oriented management without bureaucracy.

Paid vacation and sick leaves.

Relocation program: if you are from another city and want to move to Kyiv, we will be happy to help you!

Originally posted on Himalayas

Game-DevelopmentMobile-Game-DevelopmentUnity-DeveloperSoftware-EngineerMobile-DevelopmentC++-DeveloperSenior-Unity-DeveloperSenior-Unity-Game-DeveloperSenior-Unity-Game-EngineerSenior-C#-DeveloperSenior-Software-DeveloperSenior-Game-Developer
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Opportunity details

Deadline
Closing in 53d · 15 Dec

As stated by the source. Anything not shown was not stated.

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