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SOFTWARE · Maya-Software-Engineer

Maya Software Engineer

Autodesk

5+ yrsRemote · USFull Time$139000–249260Listed 1mo ago
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About the role

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Job Requisition ID # 26WD99864 Position Overview Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject…

What you will do

  • Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines
  • Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements
  • Develop high quality code, write functional tests, and collaborate on technical designs
  • Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers
  • Occasional travel to customer sites and Autodesk offices may be required

What they are looking for

  • 5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques
  • Demonstrated knowledge of Game and/or Film Production Pipelines
  • Experience and strong coding proficiency with C++ and Python.
  • Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers
  • Strong technical troubleshooting skills
  • Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.
  • Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.
  • Fluent in spoken and written English.

Nice to have

  • Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc
  • Familiarity with C# or game engines (Unreal or Unity)

Benefits

  • Annual cash bonuses
  • Commissions for sales roles
  • Stock grants
  • Comprehensive benefits package
C++PythonC#Computer GraphicsAI/MLVFXMayaArnold3dsMaxMotionBuilderFlow Production TrackingFlow CaptureRVUnreal
Full posting text

Job Requisition ID #

26WD99864 Position Overview

Autodesk Maya is one of the leading software packages used for content creation by some of the biggest names in VFX, TV, and Games. On the Autodesk Consulting Media and Entertainment Team, we have an exciting opportunity for an exceptional software engineer and subject matter expert to join our growing team, directly supporting our customers in the amazing work they do. As a key member of our team, you will be collaborating directly with our global customers as they develop their tools and workflows around Maya, providing advice and guidance from both a technical and a production perspective.

You will be responsible for advising them, diagnosing issues, finding solutions, and developing fixes and enhancements in the product that help them to be successful.

Responsibilities

Collaborate with top studios using Maya to understand their existing pipelines and requirements, to build solutions, improve efficiency or functionality of those pipelines

Work with other developers, user experience designers, QAs, and product owners to identify, troubleshoot, design, and develop product fixes and enhancements

Develop high quality code, write functional tests, and collaborate on technical designs

Be a member of a fun, collaborative, high-performing team and contribute directly to the success of the Autodesk Consulting M&E Team and our customers

Occasional travel to customer sites and Autodesk offices may be required

Minimum Qualifications

5+ years software engineering and/or production experience, ideally developing tools and workflows using the Maya C++ or Python APIs utilizing computer graphics algorithms and techniques

Demonstrated knowledge of Game and/or Film Production Pipelines

Experience and strong coding proficiency with C++ and Python.

Strong interpersonal and problem-solving skills, ability to work well in a cross-functional, high-performing team, and communicate highly technical information to customers

Strong technical troubleshooting skills

Exceptional organizational skills. Comfortable working independently to tackle challenges in a remote working environment.

Experience with AI/ML frameworks as well as working with Codex or other similar tools to aid in coding.

Fluent in spoken and written English.

Preferred Qualifications

Experience using or developing within other key Autodesk products. For example: Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, Flow Capture, RV, etc

Familiarity with C# or game engines (Unreal or Unity)

Learn More

About Autodesk

Welcome to Autodesk ! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you’re an Autodesk er, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Salary transparency

Salary is one part of Autodesk ’s competitive compensation package. For U.S.-based roles, we expect a starting base salary between $139,000 and $249,260. Offers are based on the candidate’s experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.Salary is one part of Autodesk ’s competitive compensation package.

For Canada based roles, we expect a starting base salary between $131,000 and $191,400. Offers are based on the candidate’s experience and geographic location, and may exceed this range. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package. Sales Careers

Working in sales at Autodesk allows you to build meaningful relationships with customers while growing your career. Join us and help make a better, more sustainable world. Learn more here:

Equal Employment Opportunity

At Autodesk , we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world. Autodesk is proud to be an equal opportunity employer and considers all qualified applicants for employment without regard to race, color, religion, age, sex, sexual orientation, gender, gender identity, national origin, disability, veteran status or any other legally protected characteristic. We also consider for employment all qualified applicants regardless of criminal histories, consistent with applicable law.

Belonging

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here:

In-Person Onboarding and Identity Verification

This role may require in-person onboarding and/or in-person ID verification.

Are you an existing contractor or consultant with Autodesk ?

Please search for open jobs and apply internally (not on this external site).

Originally posted on Himalayas

Maya-Software-EngineerMaya-DevelopmentComputer-Graphics-EngineeringVFX-Tools-DevelopmentFilm-Production-PipelineSoftware-EngineerPython-DevelopmentC++-ProgrammingTechnical-Consulting3D-Graphics-Software-EngineerGraphics-Software-EngineerGraphics-Programming-Engineer
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Opportunity details

Deadline
Closing in 12d · 6 Nov

As stated by the source. Anything not shown was not stated.

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